AI Insights · Timothy · January 2022
Top 5 Sandbox-like Games in Europe Q4 2021
Explore the performance of the top 5 sandbox-like games in Europe for Q4 2021, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the sandbox-like game category saw significant activity across Europe. Here we take a closer look at the top five games: Roblox, Minecraft, IMVU: 3D Avatar Creator & Chat, PK XD: Fun, friends & games, and Growtopia. Data is sourced from Sensor Tower, where more insights can be found.
Roblox experienced a dynamic quarter. Weekly revenue peaked at approximately $5.4M in the week of December 20 and further climbed to $5.6M in the final week of December. Weekly downloads saw a significant rise towards the end of the quarter, reaching over 1M in the last week of December. Meanwhile, weekly active users remained relatively stable, fluctuating around 32M to 34M, with a noticeable increase to 33.9M by the end of December.
Minecraft also showed robust performance. Weekly revenue saw a steady climb, peaking at around $827K in the last week of December. Downloads were consistent, with a noticeable spike to approximately 285K in the same final week. Active user numbers fluctuated slightly, ending the quarter at around 5.6M.
IMVU: 3D Avatar Creator & Chat had a varied quarter. Weekly revenue hit its highest at around $104K in the week of December 20. Downloads also saw an increase, peaking at about 41K in the last week of December. Active users showed a slight upward trend, reaching around 502K by the end of the quarter.
PK XD: Fun, friends & games displayed notable trends. Weekly revenue was highest at approximately $92K in the week of December 20. Downloads surged to around 330K in the week of October 25, maintaining a high level of activity throughout the quarter. Active users saw an increase, peaking at about 3M in the week of December 20.
Growtopia exhibited a steady performance. Weekly revenue reached its highest point at around $59K in the week of December 20. Downloads saw a modest peak at approximately 5K in the last week of December. Active users remained consistent, ending the quarter at around 38K.
For more detailed insights and data, visit Sensor Tower.